k3dT Posted October 9, 2005 Author Report Share Posted October 9, 2005 nikdy (: Link to comment Share on other sites More sharing options...
Kyrian Posted October 9, 2005 Report Share Posted October 9, 2005 Opravit aby monstra "nevyhazovala" z hidu jde jednodusse... Ale obavam se ze by meli assasini velkou vyhodu. Monstra vyhazujou z hidu i na Aegisu. K tomu ze dostavas dmg kdyz si od monstra daleko: Nevim jak jinak to udelat... figl v tom zpozdenym dmg je, ze se informace ulozi do timeru s delayem vypocitanym podle aspd monstra. Pokud se tahle informace ulozi, a tobe se podari za tu chvilku utyct od monstra vic nez ma range, dmg stejne dostanes protoze podminky ve funkci co volaj timer zajima jen jestli nejsi od monstra dal nez visible area a jestli monstrum vubec existuje...Mozna by se to dalo vyresit rozsirenim ty podminky aby se v kontrole vzdalenosti mezi tebou a monstrem misto visible area pouzivalo neco jako tvoje_pozice minus pozice_monstra <= range_monstra tak proved dmg.... Nevim jestli to bude fungovat Hlavne bude sranda rozeznat hrace a monstra...ta fce je spolecna pro vsecko.9456[/snapback] S tymto opatrne. Melee moby, t.j. moby (a ked uz sme pri tom, tak aj hraci) s range 1 by nikdy nikoho pohybujuceho nezasiahli a velmi dobre viete, ze na czechro mob trafi... Link to comment Share on other sites More sharing options...
NasaS Posted October 9, 2005 Report Share Posted October 9, 2005 nikdy (:9463[/snapback]why ? Link to comment Share on other sites More sharing options...
safik Posted October 9, 2005 Report Share Posted October 9, 2005 mno co takhle se zamyslet nad tim jak donutit toho cloveka aby ty penize skutecne vratil <_< Link to comment Share on other sites More sharing options...
Yenifer Posted October 9, 2005 Report Share Posted October 9, 2005 kenny, loony bude pridan drop violin[3] a violin[4]? Link to comment Share on other sites More sharing options...
Elessi Posted October 9, 2005 Report Share Posted October 9, 2005 Opravit aby monstra "nevyhazovala" z hidu jde jednodusse... Ale obavam se ze by meli assasini velkou vyhodu. Monstra vyhazujou z hidu i na Aegisu.9456[/snapback]a neslo by to upravit aspon pre kuzla? na aegise kuzla(cast skilly ktore sa zameriavaju na hraca) z hidu nevyhadzuju nie? Link to comment Share on other sites More sharing options...
k3dT Posted October 10, 2005 Author Report Share Posted October 10, 2005 S tymto opatrne. Melee moby, t.j. moby (a ked uz sme pri tom, tak aj hraci) s range 1 by nikdy nikoho pohybujuceho nezasiahli a velmi dobre viete, ze na czechro mob trafi...9473[/snapback] vsak by se to muselo poradne vyzkouset...na rakosnickovi (: kenny, loony bude pridan drop violin[3] a violin[4]?9477[/snapback] viz drop Violy. Nebo roempire.com/database. Link to comment Share on other sites More sharing options...
Yenifer Posted October 10, 2005 Report Share Posted October 10, 2005 viz drop Violy. Nebo roempire.com/database.9486[/snapback] to je prave problem v roempire i rodatabase neni drop z nikoho. v cp je drop z violy, ale nejni tam kolika slotova protoze misto slotu je v cp "_". Link to comment Share on other sites More sharing options...
k3dT Posted October 10, 2005 Author Report Share Posted October 10, 2005 podtrzitko u itemu = jeden slot navic oproti verzi co se da vetsinou koupit. Link to comment Share on other sites More sharing options...
Yenifer Posted October 10, 2005 Report Share Posted October 10, 2005 podtrzitko u itemu = jeden slot navic oproti verzi co se da vetsinou koupit.9491[/snapback] tak z toho taky nejsem moudrej, pac ani violin[3] ani [4] nejde koupit a violin[0] neexistuje.. takze predpokladam ze je to violin[3]. skoda [4] by bodla :] Link to comment Share on other sites More sharing options...
k3dT Posted October 10, 2005 Author Report Share Posted October 10, 2005 Ne..je to Violin[4] Link to comment Share on other sites More sharing options...
mkadlec Posted October 10, 2005 Report Share Posted October 10, 2005 Vsimnul jsem si ze v Yunu je neco, co napadne pripomina nadrazi. V Lighthalzenu taky. Na nekterych mapach mezi temito mesty jsou koleje a pokud se dobre pamatuju dalsi nadrazi. Je mozne ze nekdy bude z Yuna do Lighthalzenu "jezdit vlak?" Link to comment Share on other sites More sharing options...
Yenifer Posted October 10, 2005 Report Share Posted October 10, 2005 Ne..je to Violin[4]9494[/snapback] hura jdu huntit .) Link to comment Share on other sites More sharing options...
cnx Posted October 10, 2005 Report Share Posted October 10, 2005 funguje basilica na gw? a teraz ked sa povolilo assumptio, vrati sa povodny occult (podla kRO patchu) ? Link to comment Share on other sites More sharing options...
Scorpio Posted October 10, 2005 Report Share Posted October 10, 2005 Chci se zeptat na rozdíl v kartách Phen a Bloody butterfly. Chápu to tak, že s phen kartou vás může přeručit sage svym skillem a u bloody butterfly karty nemůže, protože je tam napsáno, že nemůže být interupted ničim?? Link to comment Share on other sites More sharing options...
Guest Maul Posted October 10, 2005 Report Share Posted October 10, 2005 funguje basilica na gw? a teraz ked sa povolilo assumptio, vrati sa povodny occult (podla kRO patchu) ? 9515[/snapback]Basilica nefunguje na gw a pravdepodobne nikdy fungovat na gw nebude. Link to comment Share on other sites More sharing options...
Baldicek Posted October 10, 2005 Report Share Posted October 10, 2005 Neda sa u teleportu, ci uz wing alebo skill, nastavit alebo doplnit daka podmienka aby to hraca portlo minimalne o stanoveny pocet policok? (napr. jeden screen)Pomerne casto sa stava ze sa hrac portne len o par policok vedla co mob vobec neregistruje ako port a pokial je tam toho viac je to instantna smrt. Link to comment Share on other sites More sharing options...
Baldicek Posted October 10, 2005 Report Share Posted October 10, 2005 Opravit aby monstra "nevyhazovala" z hidu jde jednodusse... Ale obavam se ze by meli assasini velkou vyhodu. Monstra vyhazujou z hidu i na Aegisu. Ono ale Hide resp Cloak je vysada assassina ktora mu ma pomoct prezit a teraz koli tomu akurat tak furt zomieram. K tomu hitlocku: poviem vam ujst napr. pred raydric archerom je takmer nemozne. Ma HIT jak prase, vidi ma v hide a pokial je ich viac tak ....Situacia napr. posledne v hrade cez GW na kope asi 4~5 RA, zostali mi len oci pre plac, hide nic, wing nic, anodyne (endure) nic, slopat WP a cakat az ma od nich niekto oslobodi. Otazocka: ma z hide resp. cloak vyhadzovat magia ako napr. SG a HD? Link to comment Share on other sites More sharing options...
Kya Posted October 10, 2005 Report Share Posted October 10, 2005 Ono ale Hide resp Cloak je vysada assassina ktora mu ma pomoct prezit a teraz koli tomu akurat tak furt zomieram. K tomu hitlocku: poviem vam ujst napr. pred raydric archerom je takmer nemozne. Ma HIT jak prase, vidi ma v hide a pokial je ich viac tak ....Situacia napr. posledne v hrade cez GW na kope asi 4~5 RA, zostali mi len oci pre plac, hide nic, wing nic, anodyne (endure) nic, slopat WP a cakat az ma od nich niekto oslobodi. Otazocka: ma z hide resp. cloak vyhadzovat magia ako napr. SG a HD?9529[/snapback]HD ano SG ne Link to comment Share on other sites More sharing options...
Baldicek Posted October 10, 2005 Report Share Posted October 10, 2005 Vazne? Ani z cloakingu? Tak to prosim opravte lebo tu to 100% vyhadzuje. Link to comment Share on other sites More sharing options...
Sir Loon Posted October 10, 2005 Report Share Posted October 10, 2005 Neda sa u teleportu, ci uz wing alebo skill, nastavit alebo doplnit daka podmienka aby to hraca portlo minimalne o stanoveny pocet policok? (napr. jeden screen)Pomerne casto sa stava ze sa hrac portne len o par policok vedla co mob vobec neregistruje ako port a pokial je tam toho viac je to instantna smrt. 9527[/snapback]jenze presne tak to je i na aegisu. proste si mu nezmizel z dosahu a porad te registruje Link to comment Share on other sites More sharing options...
Thorondor Posted October 10, 2005 Report Share Posted October 10, 2005 Chci se zeptat na rozdíl v kartách Phen a Bloody butterfly. Chápu to tak, že s phen kartou vás může přeručit sage svym skillem a u bloody butterfly karty nemůže, protože je tam napsáno, že nemůže být interupted ničim??9518[/snapback]Jestli tomu dobre rozumim, tak bloody butterfly funguje jak phen na czro (protahuje cast time) zatimco phen tady protahuje delay. Mozna jsou jeste dalsi rozdily... Link to comment Share on other sites More sharing options...
Guest lolkacik Posted October 10, 2005 Report Share Posted October 10, 2005 Vazne? Ani z cloakingu? Tak to prosim opravte lebo tu to 100% vyhadzuje. 9531[/snapback] z cloaku ta vihodi kazde plosne kuzlo z hide ta vihodi iba HD preto odporucam na GW pri prerazani warpu pouzivat hide Link to comment Share on other sites More sharing options...
Kya Posted October 10, 2005 Report Share Posted October 10, 2005 Vazne? Ani z cloakingu? Tak to prosim opravte lebo tu to 100% vyhadzuje. 9531[/snapback]Ako pisal lolkac .. ja som to blbo napisal .. myslel som na hide .. cloak je ina pesnicka Link to comment Share on other sites More sharing options...
Sir Loon Posted October 10, 2005 Report Share Posted October 10, 2005 tak, uz sem to psal jinde, ale dame zopacko. jsou volne novice GW hrady. byl projeven zajem o treninkove misto, takze bych mohl ze tri novice hradu udelat GW test, i kdyz s tim nesouhlasim, ale kdyz to chtej lidi ... zaroven bych tam eventuelne testnul random warp tj ze by vas port z mistnosti do mistnosti nehodil na presne policko jako je to ted, ale v rozmezi cca 5*3 policka. teoreticky by to melo byt trochu vyhoda pro utocniky, obranci leda lip uvidi. piste nazory, teda jen zaporne. btw. kennymu shorel komp, docasne to mam na povel vsechno ja, takze nezlobit a neposilat regstrace, stejne bych je smazl Link to comment Share on other sites More sharing options...
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